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Usability & InteractionMember ingredient

Priming

Earlier exposure can change how quickly or easily related information is processed, but the effect depends on the cue, task and timing.

Public evidence overview

One checked source, with its limits.

This preview is not the complete evidence base. Use it as a question to investigate in your own product, not as a prediction of what an individual will do.

Checked source previewAcademic paper

Priming Behavior: A Meta-Analysis of the Effects of Behavioral and Nonbehavioral Primes on Overt Behavioral Outcomes

Research-assisted source review

What it supports
The primary random-effects estimate was d = 0.37, with no clear difference between behavioural and nonbehavioural primes. Published effects were larger than unpublished effects, and sensitivity estimates varied under different selection-bias assumptions.
Where it may not transfer
Only three included reports were preregistered and 38% used a funneled awareness check. Most studies were short laboratory tasks, heterogeneity was substantial, and severe one-tailed selection assumptions produced estimates close to zero. The average cannot predict a specific product cue or user outcome.
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Seen in real products

How teams put it to work.

Examples identified in our interface teardowns, linked back to the full product journey.

Headspace: Headspace splash
HeadspaceHeadspace splash

The introductory message prepares people for the kind of task or benefit that follows. It is a flow-level cue because its effect depends on whether the next screens match that expectation.

View Keep wellbeing and selling separate →
Medium: Splash
MediumSplash

The introductory message prepares people for the kind of task or benefit that follows. It is a flow-level cue because its effect depends on whether the next screens match that expectation.

View Earn the membership prompt →
Duolingo: Duo welcome message
DuolingoDuo welcome message

The introductory message prepares people for the kind of task or benefit that follows. It is a flow-level cue because its effect depends on whether the next screens match that expectation.

View Build momentum without pressure →
Headspace: Breathe in
HeadspaceBreathe in

The introductory message prepares people for the kind of task or benefit that follows. It is a flow-level cue because its effect depends on whether the next screens match that expectation.

View Keep wellbeing and selling separate →
Headspace: Breathe out
HeadspaceBreathe out

The introductory message prepares people for the kind of task or benefit that follows. It is a flow-level cue because its effect depends on whether the next screens match that expectation.

View Keep wellbeing and selling separate →
Headspace: Welcome, terms and account choice
HeadspaceWelcome, terms and account choice

The introductory message prepares people for the kind of task or benefit that follows. It is a flow-level cue because its effect depends on whether the next screens match that expectation.

View Keep wellbeing and selling separate →